Golden Axe Launch Trailer
Our team was faced with the daunting task of revitalizing a legacy fantasy RPG game that had a loyal cult following. Although the game had been around for decades, previous iterations failed to match the success and acclaim of the original. While the game mechanics remained strong, the graphics and aesthetics of prior versions were outdated and uninspiring. Our objective was to breathe new life into the game, appealing to both old and new players.
To accomplish this, we explored the idea of injecting a modern aesthetic into the game. We experimented with bolder color schemes, lighting, textures, and visual effects, working closely with our team of artists to reimagine the game's characters, monsters, and environments. Our aim was to maintain the game's roots while providing a contemporary and polished feel.
Throughout the process, we collaborated extensively with the game's developers to ensure that the updated visuals were not merely cosmetic but also directly related to the gameplay. We explored how the lighting and visual effects could enhance the player's experience, and how the updated visuals could invigorate the game's environments. The final result was a revitalized version of the game that remained true to its legacy while being fresh and exhilarating. Although it was a challenging task, our team was able to infuse new energy into a cult classic video game.
Initial Style Frame Exploration
Client: Sega
Creative Director: Beau Walters
Producer: Quentin Hollerman
Design Director: Bobby Hougham
VFX: Eric Edwards
VFX: Eric Edwards